Megalith VR - Siege Map

Made for the multiplayer PSVR game Megalith.
I had the fortune to work alongside Jed Melnik (Art Director), Ali Jamalzahed (3D Artist), and the design and engineering teams to bring this map alive. Optimizing for VR is quite challenging!
I was mostly responsible for world building, the creation of foliage, materials, textures, and optimization of this map.

Date
April 15, 2019