The Chickenmancer's Bumper Car
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Rendered in UE4

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GIF

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Rendered in UE4

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Felipe sanin texture map
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* Substance Painter Screenshot

I built the car in some kind of modular fashion. I created 10 Metal panels that I duplicated and placed all around the pipes structure of the car.

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* Substance Painter Screenshot

Geometry resolution is a little bit higher than it needs to be, as I planned on using vertex paint in Unreal to add detail to each individual panel if necessary.

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Diorama lighting progression "Time Lapse"

The Chickenmancer's Bumper Car

Chickenmancer drives a bumper car from his theme park (Part of it is a graveyard) that was specially modified for him to traverse across it "with ease". These bumper cars are assembled from metal scraps and junk found in the old equipment from the farm where the theme park is now built on top of.

Rendered in Unreal Engine.

If you want to see the creation process with a little bit more detail, you can go to my blog :) :
https://fsanin.wordpress.com/2017/11/12/bumper-car-project-in-progres

Thanks to everyone who gave me feedback while working on this project! I really appreciate it :) !

This car is powered like a pull string toy. On its rear, there is a mechanism composed of coils, gears, and worm looking strings that power a series of wheels when they are pulled. These strings would be useless if it wasn't for the beautiful arrangement of undead starving chicken heads that the Chickenmancer attached.

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