Megalith VR - Titan Props
Thorn's Ward - High-Res Sculpt

Thorn's Ward - High-Res Sculpt

Thorn's Ward - In-Engine
Concept by Matthew Arnone

Thorn's Ward - In-Engine
Concept by Matthew Arnone

Thorn's Sword
Modeling and Sculpting by Ali Jamalzahed.
Texturing and Materials by Felipe Sanin

Thorn's Sword
Modeling and Sculpting by Ali Jamalzahed.
Texturing and Materials by Felipe Sanin

Cipher's Rupture Totems - High Res

Cipher's Rupture Totems - High Res

Cipher's Rupture Totems
Concept by Matthew Arnone

Cipher's Rupture Totems
Concept by Matthew Arnone

Megalith VR - Titan Props

Made for the multiplayer PSVR game Megalith.
These are some of the weapons and equipment Titans use on the battlefield!
I worked creating the models and textures for Cipher's Rupture Totems and Thorn's Ward.
On Thorn's Sword, I worked exclusively on the textures and materials for the model that Ali Jamalzahed had created.
Art Director: Jed Melnik
Concept Artist: Matthew Arnone
https://www.artstation.com/artwork/nQ1lk4

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