I was responsible for implementing the effects on the arena floor for the Grieves Sunsteel battle, when different pieces of the platform became hot. Material was based on the original environment material by Kurt Kupser.
This is one of the pieces I enjoyed making the most while working on Godfall.
Fire, embers, distortion and other effects were created using materials and emitters made by other members of the team.
Tech Art/Optimization - Alan Lee