Godfall: Environment VFX

I had the pleasure of working on the environment VFX for Counterplay's Godfall. I was responsible for placing and authoring VFX in some of the environments alongside the amazing artists from Counterplay Games, Disruptive Games and Tuatara Games. Bruno Afonseca was responsible for developing a lot of awesome tech and tools to control environment VFX:
https://www.artstation.com/artwork/WKJWJ3
Please keep in mind that a lot of emitters, textures and materials were shared among the VFX teams to create different effects and populate the world.
Of course, this was all a huge team effort, and it wouldn't have been possible without the incredible team of developers at Counterplay.

VFX:

https://www.artstation.com/caro_mone
https://www.artstation.com/tuataragames
https://www.artstation.com/bruno
https://www.artstation.com/gelush
https://www.artstation.com/phrancisco

Tech Art/Optimization - Alan Lee and Joshua Carlos

Environments and Environment Materials:
https://www.artstation.com/virtualvagabond
https://www.artstation.com/alexbeddows
https://www.artstation.com/katherinelopez
https://www.artstation.com/gheromo
https://www.artstation.com/pixelmasher
https://www.artstation.com/emcknight
https://www.artstation.com/goodbyekitty137
https://www.artstation.com/n_kobus
https://www.artstation.com/chrislambert
https://www.artstation.com/tejay
https://www.artstation.com/ogamov
https://www.artstation.com/ingramr
https://www.artstation.com/enricot

Date
November 18, 2020