Made for the multiplayer PSVR game Megalith.
I was responsible for lighting and assembling the lobby environment using architectural models created by Ali Jamalzahed.
We iterated quite a bit on the lobby lighting, and we ended up going for a nighttime setting where we had a strong focus on the Titans environment didn't compete with them.
3D Artist: Ali Jamalzahed
Art Director: Jed Melnik
VFX Artist: Patrick Doran